Kenran's Extended Lab
Personal Final Outpost Wiki/Lab Notes
!!! Page & CSS are a WIP !!!
Once you leave the foyer, making sure that the door is closed behind you, you notice the theme of the door continues throughout the room. Potted plants, shrubs, and trees are everywhere and the floor is covered in Kaverno Musko. Despite the amount of plants in the room, you hardly notice any of the plant's pots because of how they are all arranged. There is a path that winds through the room, as you follow it a Cielarka Cimo spooks and flutters to a more secluded spot. If you look at the ceiling, it's painted sky blue, with something white and fluffy covering the lights, in the center is a wooden sign hanging that says "Aviary."
The path leads to the back third of the room, and you find where most of the lab where most of the actual lab work is done. To the left is a quad-screen computer setup. All of the instruments and equipment are neatly stowed away, the surfaces are mostly clear, aside from a few things: Next to the computer mouse is a book labeled "Genetics Notes." There is also a tray that says "Incoming Mature Predictions" where you can put images of juveniles and she will send you an image she can create from the simulator. You also notice that her window is significantly steamy.
As you approach the rear door, you notice a sign that says "Pauldaruim." When you exit through the door a muggy wave of humidity sweeps over you. As you step in you see another greenscape, this time, with a small pond in the middle, where you hear croaks coming from. As you stand there astonished, wondering how long it would have taken for all this to-- "Hsssss~" You should probably watch your step...and maybe not linger!
Yard: 2 sections: front yard - bunch of domes, houses, tunnels cat trees, big pool. Beyond the front is the far yard, wider and more open. Ebenas are beyond that
Aquarium is over by where the submarine quest took place. Large portion that uses the same water but contains large beasts.
...WIP...
Prgaming/computer languages - HTML, CSS, Java, script, code, etc...
D&D + dice - d4, d20, d100
Alcohol -
Ammo calibers
https://finalou...20Kenran/35219
Aviary - Incects and avians
https://finalou...20Kenran/34873
Pauldarium - Blekos
https://finalou...20Kenran/35063
Sky Giraffes - Senfina Krizo
https://finalou...20Kenran/35506
Scurio Tree - Stranga Sciuro
https://finalou...20Kenran/35185
Noodle Tangle - Tagalo
https://finalou...20Kenran/35855
Haunted Hollow - HW Releases
https://finalou...20Kenran/35531
Eerie ||Elk|| - NR, doubles only
https://finalou...20Kenran/37054
||Kraken|| Kindergarten - NR, doubles only
https://finalou...20Kenran/37053
link
AABB
22
Shattered Glass
AABb
21
Optical Nerve
AAbb
20
Ribcage
AaBB
12
Mould Growth
AaBb
11
Chalice
Aabb
10
Birb
aaBB
02
Spiral
aaBb
01
Tree Branches
aabb
00
Bat wings
aaBBCc - Green
CSS To-Do
Header vignette
Mobile
Breakpoint = 800px + shadow
Black navigation bg, and push 'em together
No border, shadow, margin
_____
Everywhere you look is decorated with natural elements, mostly potted plants. Housing units are decorated in a similar fashion. As you enter the room a critter spooks and flies off to a more secluded spot. You trepidly continue in and notice tools and instruments are stored with care. Eventually you find the corner of a computer monitor, carefully hidden behind some more potted plants. As you round the corner you find the blonde that works in this room behind 4 monitors, she appears to be examining some code. "One sec." she says. It seems she will be with you when she gets to a stopping point.
Header vignette
Mobile
Breakpoint = 800px + shadow
Black navigation bg, and push 'em together
No border, shadow, margin
_____
I wrote:
Room #415
The door to this lab is a dark, forest/olive green, though you didn't notice at first because of the plants covering it. Two short trees stand to either side, and dried vines cover the door with aerial plants pocketed all over. You open it and immediately to the left you notice a pile of self made travel snacks. Next to the tray of nutrient rich bars is a sign printed on paper in a plastic display stand, you read: "Welcome Help yourself to some snacks, but be respectful; other than that, 'Leave no trace. / Take only pictures; leave only footprints.'" The door you just opened only opens to a small room with another door; the added walls have aluminum structural support, with a mostly clear material making up the, professionally done, added walls. On the other door is a sign that says "Keep the critters in: Make sure that each door is closed behind you." If you look behind you, at the door you just entered, you see a third sign that says "Before you leave! Make sure that the door is closed, then make sure no critter followed you, or is on you! If so, please return them to the Aviary before leaving."Once you leave the foyer, making sure that the door is closed behind you, you notice the theme of the door continues throughout the room. Potted plants, shrubs, and trees are everywhere and the floor is covered in Kaverno Musko. Despite the amount of plants in the room, you hardly notice any of the plant's pots because of how they are all arranged. There is a path that winds through the room, as you follow it a Cielarka Cimo spooks and flutters to a more secluded spot. If you look at the ceiling, it's painted sky blue, with something white and fluffy covering the lights, in the center is a wooden sign hanging that says "Aviary."
The path leads to the back third of the room, and you find where most of the lab where most of the actual lab work is done. To the left is a quad-screen computer setup. All of the instruments and equipment are neatly stowed away, the surfaces are mostly clear, aside from a few things: Next to the computer mouse is a book labeled "Genetics Notes." There is also a tray that says "Incoming Mature Predictions" where you can put images of juveniles and she will send you an image she can create from the simulator. You also notice that her window is significantly steamy.
As you approach the rear door, you notice a sign that says "Pauldaruim." When you exit through the door a muggy wave of humidity sweeps over you. As you step in you see another greenscape, this time, with a small pond in the middle, where you hear croaks coming from. As you stand there astonished, wondering how long it would have taken for all this to-- "Hsssss~" You should probably watch your step...and maybe not linger!
Yard: 2 sections: front yard - bunch of domes, houses, tunnels cat trees, big pool. Beyond the front is the far yard, wider and more open. Ebenas are beyond that
Aquarium is over by where the submarine quest took place. Large portion that uses the same water but contains large beasts.
...WIP...
[RP element
Full lab description
Has internal links to topics
I also want to have other blurbs for the other species I'm into]
Full lab description
Has internal links to topics
I also want to have other blurbs for the other species I'm into]
"Cowpoke"
Possibly Kenran's most favorite species is the Ebena Kuranto. She loves wearing her cowboy hat and boots when working with them, despite her rustic (and possibly brutish) appearance, she takes a more gentle approach to her training, she works surprisingly well with their skittish nature. She also researches their diet, experimenting with sweet fruits, molasses, and finding their favorite species of grass. Kenran likes to train them for the other scientists to use on their explorations, she loves sharing the joy that she has for the creature with anyone who is even slightly interested.Match Maker
If you want help producing a certain child, I can help you find the ideal parents!Mature Predictions
On the edge of the desk is a ___ for receiving and sending papers. There are three tiers, the top holds instructions, the middle is for incoming, and the bottom is for outgoing."Instructions"
Please leave the link for the creature you want me to predicted the phenotype and genotype of and whether or not you want me to give you the genotype (genotype is less accurate and will take longer). -- If you can, please also leave an image of your creature in /img tags, and later return when it grows up! <3 -- I will return to you an image of what s/he will look like and, if you asked for it, the genotype. -- *Note that phenotype is what it looks like, and genotype is the code: AaBbCc. Also, lot of the time you will get multiple answers for a genotype, because several phenotypes have multiple genotypes.Species Greylist
Species that have 1 or more traits that do not show on the juvenile.- Fluganta Rato - Neck & Tail
Species Blacklist
Species I won't do because of lack of information at juvenile stage.- Cielarka Cimo
- Nektara Veziko
- Okula Pikilo
- Pompaca Floro
- Ranbleko
Codes
ID codes I look for. (WIP)Prgaming/computer languages - HTML, CSS, Java, script, code, etc...
D&D + dice - d4, d20, d100
Alcohol -
Ammo calibers
Trading Tabs
Barter - Mainhttps://finalou...20Kenran/35219
Aviary - Incects and avians
https://finalou...20Kenran/34873
Pauldarium - Blekos
https://finalou...20Kenran/35063
Sky Giraffes - Senfina Krizo
https://finalou...20Kenran/35506
Scurio Tree - Stranga Sciuro
https://finalou...20Kenran/35185
Noodle Tangle - Tagalo
https://finalou...20Kenran/35855
Haunted Hollow - HW Releases
https://finalou...20Kenran/35531
Eerie ||Elk|| - NR, doubles only
https://finalou...20Kenran/37054
||Kraken|| Kindergarten - NR, doubles only
https://finalou...20Kenran/37053
Genetic Notes
When you look at the book, you notice that it is a darkblue dyed, leather-bound tome with decorative silver pieces protecting the corners. On the cover is a dark red-brown swatch of leather, bordered in a silver accent, that says "Genetics Notes" in black, serifed lettering. When you open it, you realize that not all of it is meant to be deciphered by anyone but the author. There are chicken scratch handwriting and pictures taped in all over the place. Places labeled "Traits" is where she either filled in for the wiki, or did her own version, however are easy to follow.Ebena Kuranto
Minuskla Casadisto
Images in wiki incomplete. Simplify body & wing color by having one male and one female black/white then use the solid color for both wing and body (May not work because of genetics could still have two tables; it uses less images this way). Use black and silver base for markings.
AABB - Tuxedo
AABb - Pink Belly
AAbb - White Boots
AaBB - Black Mask
AaBb - White Breast
Aabb - Green Cap
aaBB - Gold Mane
aaBB - Gold Mane
AABB - Tuxedo
AABb - Pink Belly
AAbb - White Boots
AaBB - Black Mask
AaBb - White Breast
Aabb - Green Cap
aaBB - Gold Mane
aaBB - Gold Mane
AABB - Blue Wing Linings
AABb - Black Wing Lining Tips
AAbb - Black Mane
AaBB - Black Speckles
AaBb - White Wingtips
Aabb - Teal Mask
aaBB - Black Mantle
aaBb - Yellow Cape
link
Gudra Kornaro
AABB
22
Shattered Glass
AABb
21
Optical Nerve
AAbb
20
Ribcage
AaBB
12
Mould Growth
AaBb
11
Chalice
Aabb
10
Birb
aaBB
02
Spiral
aaBb
01
Tree Branches
aabb
00
Bat wings
Imsanga Afero
LamaChickens
AABBcc - Peppered
AABbCC - Black
AaBBCC - Red
AaBBcc - Tan
aaBBcc - White
Dogs
AABBCC - Pug
AAbbCC - Brown
AaBbcc - Red
AabbCC - Bernese
aaBbCC - Blue
Random
aabbcc - Blue Pigzard
Lanuga Vizago
Last changed: November 17, 2022 by Ookami Kenran
Author(s): Ookami Kenran
Visible to users and non-users
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1 row left - spotted
1 row middle - neck + shoulder marking
1 row right - ribcage + butt goop
2 row left - dripping chest/right leg, ribcage marking
2 row middle - full back covering
2 row right - no goop
3 row left - dripping left leg(s)
3 row middle - dripping neck/partial back covering
3 row right - marking on back leg/thigh
I can sleep in peace now.
No parentheses needed and you can leave out the days/hours/minutes as needed, so e.g. t!remind me name cap in 3 hours would work
aa+aa=aa
AA+Aa=AA or Aa
Aa+aa=Aa or aa
Aa+Aa=AA, Aa, aa=25/50/25
osta frakaso - bone fracture - distillation flask - hyena
It did mildly take some influence from the crocodile newt. But it is mostly leopard/fat tailed gecko lol